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Question by TubeSocSamurai · Aug 26, 2014 at 09:21 AM · guibuttonplay

GUI.button just isnt responding

Hey I've been searching up and down to try and figure out whats going wrong in this code for my GUI.Button but to no avail i still haven't been able to figure out why the button isn't working the problem is that when i click the button it doesn't have any effect here is my code

     public bool play;
 
     public GUISkin theSkin;
 
     void Start(){
         play = false;
     }
     void OnMouseUpAsButton(){
             play = true;
     }
     void Update(){
         if (play == true) {
             Application.LoadLevel(1);
         }
     }
 
     void OnGUI(){
         GUI.skin = theSkin;
         GUI.Button (new Rect (Screen.width / 2 - 140, Screen.height / 2 - 75, 300, 100), "PLAY");
         GUI.Button(new Rect(Screen.width/2-140, Screen.height/2+30, 300, 100),"QUIT");
 
      }
  }


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Answer by dsada · Aug 26, 2014 at 09:24 AM

Well you did not set any functionality for the buttons. You can do it like this:

 if(GUI.Button (new Rect (Screen.width / 2 - 140, Screen.height / 2 - 75, 300, 100), "PLAY"))
 {
    play = true;
 }
 
 if(GUI.Button(new Rect(Screen.width/2-140, Screen.height/2+30, 300, 100),"QUIT"))
 {
    Application.Quit();
 }


I hope you didnt expect that it will find out from the string that you want to play or quit :)

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avatar image TubeSocSamurai · Aug 28, 2014 at 05:36 AM 0
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Thank you i reworked it and everything is running correctly now i appreciate it

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