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This question was closed May 18, 2016 at 07:00 AM by meat5000 for the following reason:

Duplicate Question

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Question by Vodolazz · May 18, 2016 at 04:28 AM · rtsmouseoverselections

Selecting multiple objects simultaneously in the runtime with a mouse (yeah, like in all RTS)

Hi, guys. I'm planning to start a new project, so firstly I'm looking for the information about what is unclear for me by now.

The most question is the one from the headline: how to create selecting multiple objects with mouse like in all RTS. I mean pressing down the mousekey, creating rect by moving mouse pointer from the point where the key has been pressed, and after releasing the key all the specific objects within the rect between dot where mousekey had been pressed and the dot where mousekey was released should be selected.

I found discussion on the similar question: http://answers.unity3d.com/questions/8693/multiple-object-selection.html But it's nearly 7 years old. Maybe someone has new thoughts on the topic, or new instruments appeared in the Engine?

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avatar image meat5000 ♦ · May 18, 2016 at 07:00 AM 0
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http://answers.unity3d.com/questions/287406/rts-rectangle-selection-system.html

This is a common/duplicate question.

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