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This question was closed May 18, 2016 at 11:10 PM by boxmyth for the following reason:

The question is answered, right answer was accepted

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Question by boxmyth · May 17, 2016 at 05:12 PM · scripting problemhaptic

Haptic duration scripting

Sorta scripting-noob question (C#): I’m using the below scripts (just the relevant parts) to get haptic feedback, but the best I can do is 3999 microseconds each time, which isn’t very impressive. What do I have to add to allow it to give, say, up to 1 entire second of haptic feedback? (preferably adjustable durations)

 public class NVRHand : MonoBehaviour 
 
 public void TriggerHapticPulse(ushort durationMicroSec = 500, EVRButtonId buttonId = EVRButtonId.k_EButton_SteamVR_Touchpad)
         {
             if (Controller != null)
             {
                 Controller.TriggerHapticPulse(durationMicroSec, buttonId);
             }
         } 

 public class NVRInteractableItem : NVRInteractable 
 
 public NVRHand IsInteracting = null; 
 
 if (IsAttached == true) 
                     {
                         AttachedHand.TriggerHapticPulse (3000);
                     } 

Full disclosure: This is from the NewtonVR control system for the Vive: NewtonVR

Thanks all!

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Answer by boxmyth · May 18, 2016 at 11:09 PM

TomorrowTodayLabs just updated NewtonVR with better control of the haptics (see the NVRHand script in the project): NewtonVR So that answers this question.

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