Question by 
               weirdactivities · Jan 24, 2018 at 02:00 AM · 
                charactercontrollerhowwalls  
              
 
              i keep going through walls please help
is my script the problem?
using System.Collections; using UnityEngine;
public class CharacterController : MonoBehaviour {
 public float speed = 10.0f;
 // Use this for initialization
 void Start ()
 {
     Cursor.lockState = CursorLockMode.Locked;     
 }
 
 // Update is called once per frame
 void Update () {
     float translation = Input.GetAxis("Vertical") * speed;
     float straffe = Input.GetAxis("Horizontal") * speed;
     translation *= Time.deltaTime;
     straffe *= Time.deltaTime;
     transform.Translate(straffe, 0, translation);
     if (Input.GetKeyDown("escape"))
         Cursor.lockState = CursorLockMode.None;
 }
 
               }
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