- Home /
How to directly set the coordinates of Pivot Point in Sprite Editor?
I have a large number of sprites and I want the pivot point for all of them to be at the same coordinates i.e not necessarily at the center but at some other custom coordinates but those coordinates should be same for all the sprites. I can't find an easy way to do this. The only thing that comes to my mind now is to calculate the coordinates of pivot point manually using the X,Y,H,W values given in the small window in the sprite editor. But that will take a lot of time. I want an easy way such that if I calculate X,Y coordinates for one sprite I can simply enter those values for other sprites as well.
Your answer
Follow this Question
Related Questions
Adjust 2D Sprite pivot point without ruining animation 0 Answers
Where is the Pivot field in Sprite Inspector ? I only see a "Sprite Editor" button now. 1 Answer
falling through terrain but till pivot point touches collider then stops halfway through terrain 0 Answers
Object widget doesn't change with the pivot point. 0 Answers
Using sprites as GUI 1 Answer