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This question was closed Mar 12, 2015 at 04:06 PM by Romano for the following reason:

Correct answer

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Question by Romano · Mar 04, 2015 at 12:10 PM · unity5monodevelop

Unity 5: "Run API updater" greyed out, does it require MonoDevelop?

Hey there, "Run API updater" is greyed out in my project context menu. I'm not using MonoDevelop is that why? I can't find much info about it.

I did try reinstalling MonoDevelop but it didn't fix anything, I'll try full reinstall if there's not an easier answer.

Thanks very much! Romano

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avatar image Don-Gray · Mar 04, 2015 at 03:38 PM 0
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Wondering about this, myself. Let me know if you find resolution. I'm using built-in mono-develop.

avatar image yoyo · May 21, 2015 at 10:26 PM 1
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Be aware that for a Perforce-enabled project -- if you run the updater on first time project import, before you have a chance to put in your Perforce credentials, then the updater will fail to overwrite readonly files.

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Answer by HenryT · Mar 12, 2015 at 02:58 PM

That's because you don't have any old API calls in source code.

Try put this line in any Start() function, the API Updater windows will popup.

this.animation.Play ();

If you choose No Thanks, then the Run API Update entry in main menu will not grayed out any more.

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avatar image Romano · Mar 12, 2015 at 04:05 PM 0
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Great, thanks :)

avatar image AshwinTheGammer · Oct 01, 2016 at 05:55 AM 0
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I am using Javascript how to do in that.

avatar image Skunk-Software · Feb 05, 2018 at 11:10 AM 1
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For me, I just restarted unity and it asked me before Unity even 'started' (right after the project selection window).

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