Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 12 Next capture
2021 2022 2023
1 capture
12 Jun 22 - 12 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
  • Help Room /
avatar image
0
Question by DrSpritz · Aug 27, 2015 at 08:28 PM · androidfpsstartdropdownafter

FPS drop down after some time (Android)

Hello!

I have some problem in my game with fps. For tests i am using Asus Zenfone 2 in top modification (Intel Atom Z3580, 2300 mhz, 4gb RAM and PowerVR GX6430). After start app my device have 60 fps and all work perfectly, but after 15-20 sec, device has dropped to 25-40 fps. The interesting thing is that after a while, device works again normally! Also i have some tests on iPhine5s, iPad air, Google Nexus 5 and all works perfectly all time, despite the fact that the Zenfone2 have most powerful hardware. I am not understand what's wrong with my device or maybe i doing something wrong?

Some profiler screens (use Unity 5.1.2f1 Win7x64)

Good =) alt text Bad =( alt text

Im sorry for my english, it is not my native language...

bad.jpg (156.0 kB)
good.jpg (151.9 kB)
Comment
Add comment · Show 2
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image hexagonius · Aug 27, 2015 at 09:44 PM 1
Share

in the second screenshot there is a lot of physics going on. maybe you should check what's going on there

avatar image DrSpritz · Aug 28, 2015 at 05:21 AM 0
Share

@hexagonius thanks for answer!) I do not have a rigidbody in the scene, only static meshes (hangar and space ship). I cannot imagine what caused the physics increase =(

1 Reply

· Add your reply
  • Sort: 
avatar image
0

Answer by hexagonius · Aug 28, 2015 at 10:21 AM

You're probably moving static meshes. add Rigidbodies with isKinematic enabled to them

Comment
Add comment · Show 2 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image DrSpritz · Aug 28, 2015 at 03:48 PM 0
Share

@hexagonius, only you want to help me, thanks!)

I did not move the static objects, in all scene only camera moved via controller script. Also, there are no objects in the scene with rigidbody, i do not understand why profiler showing the lot of physics, and why this game bad working only on Asus zenfone 2 =((

alt text

scene.jpg (50.6 kB)
avatar image hexagonius · Aug 28, 2015 at 04:30 PM 0
Share

if you're dead sure your game is basically doing nothing and it's just that phone (the profiler should tell you which object is causing that), you should file a bug report.

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

29 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Unity3d 2017.4 android performance 0 Answers

URP post processing = fps drop (low and mid-end mobile devices) 1 Answer

How can I set the correct answer on the question when the user touch the button. I prefer c#. Please help Im stuck :( 0 Answers

Android, fps drops after return to game 0 Answers

Dropped down fps (to 1 or 2 fps) when building standalone ver. of the same project for the same machine with newer unity version. 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges