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Kyogre1990 · Jun 04, 2020 at 03:38 PM ·
c#gravityplanet
How do I programm a Planet Gravitation?
Hi I want to program a game in Unity where there are different mini-planets and you can switch between them. But how can I program that the planet attracts the character. I've seen tutorials with rigid bodies, but none with a character controller. How can I program this with a Charcter controller? Or does it make more sense with a rigid body?
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