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Question by NetSuprime · Jul 11, 2017 at 10:45 PM · unity 5scripting problemerrorerror messagefast

error CS0118: `UnityEngine.Object.Destroy(UnityEngine.Object, float)' is a `method' but a `type' was expected problem

using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement;

public class GameControl : MonoBehaviour {

 public static GameControl instance;
 public GameObject GameOverText;
 public bool GameOver = false;

 // Use this for initialization
 void Awake()
 {
     if (instance == null)
     {
         instance = this;
     }
     else if (instance != this)
     {
       new Destroy(GameObject); 
     }
 }

 // Update is called once per frame
 void Update() {

 }

 public void PlaneDied()
 {
     GameOverText.SetActive (true);
     GameOver = true;
 }

}

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Answer by Cornelis-de-Jager · Jul 11, 2017 at 11:04 PM

Change this:

 new Destroy (GameObject);

to this:

 Destroy (this.gameObject);
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