CachedTextGenerator no longer has any character info in Unity 5.3
Before the update, I used this code and it worked perfectly:
 List<UICharInfo> chars = new List<UICharInfo> ();
 Canvas.ForceUpdateCanvases ();
 t.cachedTextGenerator.GetCharacters ( chars ); //'t' is a UnityEngine.UI.Text that's in the scene
 
               Now, the list of UICharInfo is empty. Is there a different way to get character info now? If so, can someone enlighten me? Outputting the characterCount also gives 0:
  Debug.Log ( t.cachedTextGenerator.characterCount );
 
              
               Comment
              
 
               
              Thanks for that approach, tried it with Unity 5.5.0b4 and it worked
Your answer