Question by
TenKMonkeys · Sep 17, 2019 at 10:59 AM ·
2d gamecanvasbackgroundmobile devicesscreen size
What is best practices of 2d game for different screen sizes?
Hi there!
Could you help me to define the best practices for different screen sizes of mobile device, please?
Should I store my background in Canvas or not?
Should I create any script to manage size of background, camera, etc. to fit my background for each screen size or it is some different ways without any script?
Should I always get the highest aspect ration and resolution to make it Target Resolution? And adjust them for other screen sizes?
Thank you in advance!
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