Unity 3d Object Fly away in 3d space over Meta (VR),Unity Objects Fly Away in Environemnt
Hello All, I just started working on a new project in which i am required to show some object in Meta . Now when i add any object like a 3d cube or 3d sphere or even 3d text . It flies away . I have tracked its coordinates and they are always changing. i have already checked and gravity is unchecked. While if i add a 3d modeled object in space, they work just fine . Any suggestions? ,Hello All , I have been coding in unity for a while but when i new to Unity VR project(Meta ) , When i add any in build object like 3d cube to my space, it just flies away . i never see it on screen even when the play starts, while tracking it's coordinated, i realized it moving all the time. already checked for an option like gravity. please suggest
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