Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 12 Next capture
2021 2022 2023
1 capture
12 Jun 22 - 12 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
  • Help Room /
avatar image
0
Question by hilk1 · May 10, 2017 at 01:34 PM · spawning

platforms spawning towards my player

hello guys firstly i am very sorry if my question is dump. i am newbie. i am creating a 2d game like doodlejump. I spawn platforms randomly but somewhere platforms spawn towards my player. here is a photo: http://imgur.com/a/PLYCn Here is my code:

`

 using System.Collections;
 using System.Collections.Generic;
 using UnityEngine;
 
 
 public class GameManager : MonoBehaviour {
     public Transform player; //obj to track is player
     float playerHeightY; // height at which camera will adjust to
 //defining platform prefabs
 public Transform step;
 public Transform upDown;
 public Transform doubleJump;
 public Transform justStep;

 private float platformNum; //number of selected platform
 private float platformCheck;
 private float spawnPlatformsTo;


 void Start () {
     player = GameObject.FindGameObjectWithTag ("Player").transform;
     PlatformSpanner(-2.0f); //seed of randomizing
     }
 
 
 void Update () {
     playerHeightY = player.position.y;
             if (playerHeightY > platformCheck) {

     PlatformManager ();
     }

}

 void PlatformManager() {
     platformCheck = player.position.y + 15;
     PlatformSpanner (platformCheck + 15);
 }

 void PlatformSpanner(float floatValue){
 float y = spawnPlatformsTo;
           while(y <= floatValue){
         float x = Random.Range (-2.35f, 2.35f);
         platformNum = Random.Range(0f,.9f); //which one of prefabs
         Vector2 posXY = new Vector2(x,y);//position of prefabs

         if (platformNum > 0.8) {
             Instantiate (upDown, posXY, Quaternion.identity);
         }

         else if (platformNum > 0.9) {
             Instantiate (doubleJump, posXY, Quaternion.identity);
         }

         else if (platformNum > 0.7) {    
             //object, position, identitiy
             Instantiate (step, posXY, Quaternion.identity);
         }
         else if (platformNum > 0.5) {
             //instantiating prefabs at runtime
             Instantiate (justStep, posXY, Quaternion.identity);
         } 
         y += Random.Range (0.5f,1.5f);
 }
     spawnPlatformsTo = floatValue;
 }

}

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

0 Replies

· Add your reply
  • Sort: 

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

3 People are following this question.

avatar image avatar image avatar image

Related Questions

Client Spawning Player Objects 0 Answers

Spawning issues 1 Answer

my objects is spawning on the wall 1 Answer

Random spawn script 1 Answer

make enemy fire at randomly times? 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges