For loop continues to instantiate even after it should be finished
         for(float xx = 0;xx <= 10;xx += xSize) {
             GridXAmount++;
             for (float yy = 0;yy <= 10;yy += ySize) {
                 GridYAmount++;
                 Instantiate(gridprefab,new Vector3(xx,yy,0),Quaternion.identity);
             }
         }
Why doesn't it stop creating new gridprefabs even after xx and yy = 10?
               Comment
              
 
               
              ... and are you sure you run this just once and not in Update() or such?
Your answer
 
 
              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                