how to create random position with option of position
hello. i know how to create a random position, but i don't know how to create option for my random position. Lets look the random scripts Random.Range(-10.0F, 10.0F) I want to give option for the position, not with range like that. Maybe my opinion like this (blueprint) Random.METHODOPTION(OPTION1, OPTION2, OPTION3) Can unity do that? Thanks before.. :)
Yeah... You need to clarify this a little. What options are you looking to give?
Answer by NoseKills · May 10, 2016 at 10:10 PM
If you mean to choose from a limited set of random positions, put some Vector3's into an array and take a random index from that array. Randomly picking from an array has been covered many times already on UA so just search away...
If you want a random Vector3, use Random.insideUnitSphere for example
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