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Question by rbatelaan2 · Jul 21, 2020 at 01:29 AM · collisioncolor change

How do I change the color of a gameobject based on number of collisions?

I am trying to change the color of a gameobject based on the number of collisions it is in. With this code, I get the error message: cannot implicitly convert type 'int' to 'bool'

 using System.Collections;
 using System.Collections.Generic;
 using UnityEngine;
 
 public class ChangeColorOnCollision : MonoBehaviour
 {
     int counter = 0;
 
     void OnCollisionEnter(Collision col)
     {
         counter ++;
     }
 
     void Update()
     {
         if (counter = 1)
         {
             transform.GetComponent<Renderer>().material.color = Color.blue;
         }
 
         if (counter = 2)
         {
             transform.GetComponent<Renderer>().material.color = Color.red;
         }
     }
 }
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avatar image lonelycamper · Jul 21, 2020 at 02:10 AM 0
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line 16 and 22 need to be if(counter == number) not if(counter = number)

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Answer by lonelycamper · Jul 21, 2020 at 02:10 AM

line 16 and 22 need to be if(counter == number) not if(counter = number)

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