Android and iOS: using a non native offline TTS / Text to Speech Engine
I have found a TTS plugin for iOS and Android called Easy TTS. It uses the native TTS engines of Android and iOS. I don't like the quality! (Click here to watch a video that shows the quality of the TTS)
However, if we search on the Internet, we can find other nice TTS voices: https://www.youtube.com/results?search_query=free+tts
My best idea is to use a TTS software that can generate mp3 files. Then use that files in my game. Unfortunately it would take a lot of memory space. So any other idea? I'd love to be able to integrate to TTS applications into Unity. Would it be possible somehow?
$$anonymous$$aybe other audio format which produces a very lightweight file size compatible with Unity?
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