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Drive modes not showing in Inspector for Configurable Joint?
I've been working on setting up a Configurable Joint, however, I am not able to specify the Drive modes (e.g. Velocity or Position) in the Inspector (I am following https://www.3dbuzz.com/training/view/unity-fundamentals/physics/13-configurable-joint). As a result, none of my joints are affected by the target angular volocity or target rotation. Is there a setting I need to change in order to see them?
Ok, so it looks like Configurable Joint Drive modes are now deprecated. http://answers.unity3d.com/questions/1120193/jointdrivemode-is-obsoleted-on-unity-53-so-what-no.html (Even though the documentation for 5.3 still shows it as a valid member... :( ) I tried to follow the suggestions there to emulate only having rotation (setting position damping to Infinity). However, setting any of the elements of Target Rotation to any number greater than 1 caused many errors to occur, and my GameObject would disappear. I will ins$$anonymous$$d just be downgrading to Unity 5.2, since it seems like I will be unable to do what I need to without drive modes.
Answer by Thomascw · Dec 05, 2016 at 07:32 AM
I had the same problem, all you need to do is go down and change the projection mode, below the sleep drive ( but not contained in it ).