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Question by micky2171 · May 28, 2014 at 09:46 PM · aienemyenemyai

My Eneny AI Script Wont Work?

Hey, here is my script for my enemy ai

 UnityEngine.Transform
 UnityEngine.Renderer
 
 var Distance;
 var Target : Transform;
 var lookAtDistance = 17.0;
 var attackRange = 10.0;
 var moveSpeed = 3.0;
 var Damping = 4.0;
 
 function Update ()
 {
     Distance = Vector3.Distance(Target.position, Transform.position);
     
     if(Distance < lookAtDistance)
     {
         Renderer.material.color = Color.green;
         lookAt();
     }
     
     if(Distance > lookAtDistance)
     
     {
         Renderer.material.color = Color.blue;
     }
     
     if(Distance < attackRange)
     {
         Renderer.material.color = Color.red;
         attack ();
     }
 }
 
 function lookAt ()
 {
     var rotation = Quaternion.LookRotation(Target.position - transform.position);
     Transform.rotation = Quaternion.Slerp(transform.rotation, rotation, Time.deltaTime * Damping);
 }
 
 function attack ()
 {
     Transform.Translate(Vector3.forward * moveSpeed * Time.deltaTime);
 }
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avatar image 0V3RR1D3 · May 28, 2014 at 10:06 PM 1
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Error? we need the error

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Answer by eeveelution8 · Jun 23, 2014 at 03:26 AM

I made a tutorial with a simpl Ai with path finding here. http://forum.unity3d.com/threads/simple-ai-pathing-and-patrolling-set-of-scripts.253235/

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Answer by Reafy · Oct 08, 2014 at 12:44 PM

If you still need it go to unity's website or youtube channel and look up NavMesh. Its usually alot easier than scripting

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avatar image eeveelution8 · Oct 08, 2014 at 01:57 PM 0
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Not everyone can afford to buy unity pro

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