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Is there a way to convert .max files to .fbx without 3dsmax?
I know that some people might think this question shouldn't be in this forum but in the 3dsmax one but it is worth a shot. I am new to unity and I have a mac, so i don't have 3dsmax :(. Is there a way to covert .max files without windows?
I think you mean 'is there a way to convert .max without having 3DS$$anonymous$$ax' right?
Answer by freseco · Jan 06, 2018 at 08:28 AM
this link was deprecated.... try this: https://anyconv.com/pt/conversor-de-max-para-fbx/
It's generally better when you post the english version of any website ^^
Answer by ionusprimus · Sep 03, 2017 at 02:56 PM
I don't know why your question brought out all those with no knowledge but who were opinionated anyway. The ONLY way to convert .max files is to load them into an Autodesk software and export them in a file format that you want. Blender can NOT do .max imports. The Autodesk file converter does NOT input .max files.
@ionusprimus I agree. But still there was no supporting image till now. ![Hopefully this will go down in history as part of the correct answer. There are way too many parade clowns just throwing answers about without vetting. There are some who like to throw bullets in the campfire and run. I tried to supply a URL but it didnt work so here is the link for Blender 2.81a: http://imgur.com/z2BBXRw] See all the import formats[1]
[1]: http://imgur.com/z2BBXRw
Answer by tommydevliger · Feb 06, 2018 at 07:42 PM
Why is everyone saying Blender? Blender can NOT import .max files. As far as I know, no program other than 3ds Max can do so. So Blender is not a solution. It seems ionusprimus is the only person who understands the question well enough to answer.
If you don't know the answer you shouldn't post random guesses, especially if you have not tested it yourself yet.
Edit: I tried freseco's solution; https://www.yobi3d.com/3d-file-convert That worked for me.
Answer by AlanMattano · Mar 17, 2017 at 02:00 PM
Yes, there are several ways to convert it.
Download Blender.org that is free, import 3ds model improve it as you wish ans save it as FBX
Or use the official FBX converter : http://usa.autodesk.com/adsk/servlet/pc/item?siteID=123112&id=22694909
Or other tools like Rhino, Cinema4D, Maya, MayaLt, ZBrush, zBrushCore for time period or purchase them, import 3ds model improve it as you wish and save it as FBX
As previously stated in answers to this question, neither Blender nor the Autodesk convertor support the proprietary .max file format - you need 3DS $$anonymous$$ax for that.
Alan, $$anonymous$$amil and others, please read the posted question before you start posting answers that have nothing to do with the question. EBR was asking out .max files, not 3ds or fbx. To $$anonymous$$amil, what you posted makes no sense at all, sorry. Blender has nothing to do with .max for anyone else like myself and EBR who are trying to convert the large number of *.max models out there to a more widely used format. So far it seems the only options are: 1) Buy 3DS$$anonymous$$AX. 2) Get temporary trial version of 3DS$$anonymous$$AX. 3) Get someone to convert it for you. Note to 3D $$anonymous$$odel uploaders, please stop using unpopular, unsupported formats when you upload models. Thanks.
Answer by ZeroKcm · May 30, 2014 at 08:54 PM
Autodesk has a free FBX Converter that you can use as well:
http://usa.autodesk.com/adsk/servlet/pc/item?siteID=123112&id=10775920
That converter could support many file formats, but, unfortunately, not the .max file.