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Question by RaulAndrade · Oct 10, 2017 at 03:37 PM · unity 5movementoculus

Position sensor of Oculus Rift

If there is someone with experience with Oculus and Unity I do not know if they could tell me how to make the movement of the position sensor move me more in the virtual environment, since I have a platform that in real life are 3m and in game 4.5 and to do so I use two sensors. I have tried to scale the whole camera so that when walking more, but I have to move levers in the environment and when climbing everything, the hands become too large compared to the objects with which interactive, I´m using a prefap of LeapMotion

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