Movie Textures without Quicktime?
I would like to include movie textures without using quicktime, but in the latest version of the unity engine when i do import as movie texture without quicktime on my computer, it says its required. The reason i am seeking a workaround for this is because I use a windows based computer, and this is from the Apple website itself:
QuickTime 7 for Windows is no longer supported by Apple. New versions of Windows since 2009 have included support for the key media formats, such as H.264 and AAC, that QuickTime 7 enabled.
The link for this is here: https://support.apple.com/kb/DL837?locale=en_US
A useful alternative that does not rely on this to be included in perhaps the next update would be helpful.
Answer by GeneralElConsult · Jul 14, 2016 at 12:01 PM
You coud use .ogg format of video in this case. You can convert video from most formats to .ogg with help of "VLC media player", but be careful - converting to .ogg passes wi some losses in quality(not quite so big).
P.S: So, I used .ogg conveting when my Apple Quick Time Tools also did not work(import errors, OS - Win7 x64) - , but later, when I reinstall it with custom(not advanced, as it was for the first time) setup, it began to work correctly
Answer by Namey5 · May 08, 2016 at 10:30 AM
Unfortunately, no. Movietextures in Unity rely on Quicktime. Although, movietextures in Unity 5 are quite broken. You could split a video into separate frames in a folder, and cycle through them using a script (I believe there are a few things that do this for free on the asset store).
Your answer
Follow this Question
Related Questions
Can you use a key press to change the Video playing on a Plane 0 Answers
Is there any way I can play a youtube video using just its URL in my app? (Unity v.5.6.0) 0 Answers
Is MovieTexture works on Linux Standalone app ? 1 Answer
how to assign video to albedo unity 0 Answers
Streaming video as MovieTexture 2 Answers