Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 12 Next capture
2021 2022 2023
1 capture
12 Jun 22 - 12 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
  • Help Room /
avatar image
3
Question by BrightIdea · Jul 03, 2016 at 12:18 PM · sprite2d animation

2D Single frame animation

I didn't think this was going to be that difficult, but I created an 8 way sprite with no actual animation, I wanted to create an animation file for each direction, each one being a single frame. It's only meant to be a placeholder obviously. Is there any way I can create a single frame animation from a single cell in a spritesheet?

Also, side note, is there any way to edit animations you create by right clicking? I don't see a way to edit them.

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

2 Replies

· Add your reply
  • Sort: 
avatar image
8
Best Answer

Answer by RyanDiCenzo · Jul 03, 2016 at 05:32 PM

To do this first make sure that you have the Animation window open under > Window > Animation. Then select your player gameobject and hit create. That will create an animator component, and a animation that you can save in the appropriate folder (/Animations). Make sure your player has a sprite renderer component, and click on Add Property > Toggle the Sprite Renderer drop down > Hit the plus sign on the right of "Sprite". The diamond in the animation view represents the initial frame of the animation. If you leave it just one frame it will be a single frame animation which is what you are looking for. Simply drag your desired sprite into the animator and on top of the diamond. Or change it in editor under your sprite renderer, but make sure when you are done to uncheck the record button. Else it will save any changes you make to the game object in it's animation. To make the other 7 sprite animations look at the top left of the window, find the drop down that is currently selecting your current animation, and hit that > create new clip and continue the process.

Comment
Add comment · Show 1 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Sean_Mcelholm · Dec 20, 2016 at 01:43 PM 0
Share

Few months late to the party, but this was really helpful for me! Thanks! :)

avatar image
1

Answer by BrightIdea · Jul 10, 2016 at 04:22 AM

Sorry, I forgot to respond, I tried it and it worked great! thanks a ton!!!

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

6 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

2D Character animation approach 0 Answers

Unity 2D Animation Sprite positioning help 0 Answers

2D animation transition showing 1 frame. 0 Answers

Sprite Autocreation 0 Answers

Transitioning between 2D animations by frame 2 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges