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Question by dduuggllaa · Mar 14, 2017 at 08:51 PM · importing assetsmeshesartifacts

Why are there visible artifacts in my imported geometry?

When I import this mesh into Unity I get ugly visible artifacts splotches on the surface: alt text

Here I use a matte red-ish material and the black and grey crud is clearly visible. What is happening here? How do I fix this?

bust-artifacts.jpg (252.6 kB)
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avatar image hexagonius · Mar 14, 2017 at 10:02 PM 0
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you can try the calculate normal setting on import. if the ugly stuff vanishes it's a problem with the normals.

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Answer by dduuggllaa · Mar 14, 2017 at 10:48 PM

I calc normals and tangents in mesh import.

I used Blender to inspect the data and look for things - inverted normals, etc. - to clean up but saw no issues.

Also, this model renders fine in an iOS/Metal app I wrote using Xcode.

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