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Unity augmented reality based app keep crashing after building it on ios
I am making an Augmented based app on unity for iOS background. When I deploy it on my iPhone and every time I run the app it crashes. Error which Xcode shows:
This app has crashed because it attempted to access privacy-sensitive data without a usage description. The app's Info.plist must contain an NSCameraUsageDescription with a string value explaining to the user how the app uses this data
Is it because of I am accessing device's camera? What should I do for it.
FYI: In my first scene it is a menu page and no camera is used on it. Shouldn't it suppose to work? And I am using VMware to run my Mac OS.
Thanks in advance. :)
Answer by Mikzalianz · Sep 26, 2019 at 09:46 AM
If anyone still looking an answer to this problem.
I have not updated info.plist file. It was requiring permission to use Camera and Photos in my case.
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