- Home /
SkinnedMeshRenderer jitter on rotation Mac
I had a mesh that rotated fine, but when I added bones to it in Blender and used a SkinnedMeshRenderer instead, I get the following glitch on Mac.
This issue doesn't occur on Windows. There is a very very slight amount of jitter on iOS.
The crazy thing is that if I add a MeshRenderer and a SkinnedMeshRenderer to the same GameObject, then both meshes will exhibit the jitter, but if I disable the SkinnedMeshRenderer it works fine!
Does anyone have any idea why this happens and how I can solve it?
Comment
Your answer
Follow this Question
Related Questions
Jittering effect when moving character and camera 2 Answers
Set rotation is jittering back to original rotation 2 Answers
Jitter on Slerp - Raycast 0 Answers
Sliding game slope jittering. 0 Answers
Continously correct rotation 3 Answers