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               Question by 
               Liveo · May 04, 2016 at 03:07 PM · 
                animation script  
              
 
              How do I start an animation at a particular point when I am using a list of prefabs?
I have created a list of prefabs for Galaxian style baddies in a game like this:
public List aliens1Group = new List ();
and then for each baddie:
aliens1Group.Add (Instantiate (Resources.Load ("Alien1Prefab")) as GameObject);
Each baddie has a 4 frame animation. How do I get some of them to start at different positions in the animation.
               Comment
              
 
               
              You can use Animator.Play to pass a normalized time value.
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