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Combining render textures
I'm new to unity and working on a project where I have to take two cameras and combine the feeds into a single render texture. I've been looking around but so far I've only found how to combine normal textures and nothing on render textures. Is there a way to combine render textures? If not, is there another way to combine the feed from two or more cameras into a single viewing area of some kind?
Can you be more specific about "combining"? Do you want them side-by-side, faded together, or what?
I would like them to be side-by-side, so camera one is to the left and camera two is to the right.
Answer by Jessespike · May 04, 2016 at 05:51 PM
Create a material + shader with 2 texture properties. Drag the two camera render textures into the material and then blend them as you prefer with the shader..