how can i save a scene?
Hi , sorry if my English is not good I am French . In my project , a player can build a card with a few cubes , corner, etc. And then it will need to save all changes to load the map, to change again , or just play it. So I would like to know if it is possible to save the current scene as a copy, rename and load when he chooses this card And all this in the game.
So I'm a player , I create a map in the MapEditor.unity -> I have finished creating the map and I want to save .
But in reality , I find no tutorial or I type wrong keywords , I found just talking to safeguard the states of the players, but that's not what I want .
Thank you very much that it will want to help me
Answer by Jessespike · May 03, 2016 at 05:31 PM
You have to write and read your own save file.
File Input/Output can be done in C# , alternatively, you can use an asset on the store. Unity Asset Store: Save, there are a variety of file formats to choose from: binary, json, xml, etc
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