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Unity 5 procedural skybox with working bottom
Hi ,I am working on a unity 5 game and want to know if there is a way to make skybox with a dynamic bottom (meaning the sun and shading works on the bottom of the skybox just like the top).
If it can be done with out editing large scripts (ie: shaders) that would be best.
EDIT: i would also need the horizon effect disabled.
What exactly is the bottom of the sky supposed to look like?
@FortisVenaliter , like the a inverse of the top (maybe like how the top would look if the sun light was rotated by 180) without the horizon effect.
So... you just want a blue sphere? Why bother use the procedural skybox at all? Just use a static one from cubemaps.
@FortisVenaliter No i want a procedural skybox that dosnt stop at the horizon so i can have a real looking day/night cycle
Answer by ALG2132 · Jul 28, 2017 at 03:40 PM
Would this asset be of any use?
https://www.assetstore.unity3d.com/en/#!/content/71422
Any searches in the asset store with the relevant tags would probably find a better package.
if you want the skybox to have a procedural effect, simply make a child under your character controller.
@ ALG2132 THIS IS THE BEST.By just tweaking some numbers i got just what I needed with ease.
Thanks a ton good sir , i love the asset.
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