Removing Gap between water and terrain planes
Hello friends, here's an image of the problem:
There is a visible gap between the water and terrain plane. These planes are parallel so they never intersect and create a gap.
Things I've tried
Increasing the clipping plane distance. While the gap is reduced, there's still a visible line.
Adding a cube,cylinder that surrounds the camera and follows it. For some reason, the camera cannot see the walls of the object while inside.
Adding a rectangle that follows the player's view and covers the gap. The problem is the rectangle follows every rotation of the camera and shows in places in shouldn't.
I would appreciate your ideas!
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