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Question by skrail · Mar 13, 2016 at 08:23 AM · javascriptuitext

Unable to assign value to Text

I'm trying to add a value to a "Text" type variable to later use it with UI Text component.

Here is my code:

 #pragma strict
 
 import UnityEngine.UI;
 
 var countText : Text;
 
 function Start() {
     countText.text = "content";
 }

NullReferenceException: Object reference not set to an instance of an object (on line 8). What does this mean and how can I fix it?

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avatar image Salmjak · Mar 13, 2016 at 10:14 AM 0
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@skrail countText = null (or that countText does not contain a variable "text") is what it means. countText doesn't reference to any object because you never assign a prefab or instantiate a new GameObject/Text.

I'm not sure what you're really trying to do. If you already have a text-component you wnat to change you should drag it to the variable-slot in the Editor.

If you just want to save text, why not use a string?

And if you want to create the text-component dynamically you should still just save the "content" in a string and then set the value after creating the text-component. You can create a new component using AddComponent().

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