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How to disable Mouselook with the new Unity 5?
Hey everyone! I want to disable Mouselook temporarily then rotate the camera and then enable it again. But since Unity 5 doesn't have a different script attached to the FPSController, I'm unable to do it. I tried using boolean and temporarily disable the RotateView() function in the new "FirstPersonController.cs" script, but after the rotation when I enable the boolean again, it resets to the previous Mouse position before when I disabled it. Please help!
Answer by Invictum · Mar 24, 2015 at 05:44 PM
The script doesn't have to be attached. The RotateView() function calls MouseLook.cs script. Open up that script and you will find what you are looking for.
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