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Question by
Warptarium · Oct 20, 2018 at 09:40 PM ·
unity 5networkinglan
Unet LAN Connection Function
I need a function to go into ConnectToLan to connect to the player. How would I go about doing that?
using UnityEngine;
using UnityEngine.Networking;
using UnityEngine.Networking.Match;
public class CustomNetworkManager : NetworkManager {
private int serverPort = 7777;
public void StartHosting()
{
base.StartHost();
}
public void ConnectToLan ()
{
}
}
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