If you install the Google Play Game Plugin, you will not be able to sign in to Facebook. (iOS)
I loaded the Facebook sample project into a blank project. I ran it, and I succeeded in signing in on Facebook.
I added the Google Play Games plugin to my Facebook sample. And I installed it with CocoaPods.
I rebuilt, but I could not log in to Facebook. The value of ILoginResult.Canceled is always true.
I just installed the Google Play game plugin. I did not modify the source code.
Is Facebook and Google Play games clashing? Google login works well.
Unity: 5.3.7p3 Facebook Plugin: 7.9.4 Google Play Game: 0.9.36
Please tell me how to fix it. Thank you.
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