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               Question by 
               toth145 · Oct 05, 2016 at 09:26 PM · 
                cameramousecontrollercursor  
              
 
              Fps Rigidbody controller with mouse cursor?
Is it possible to use default Unity rigidbody FPS controller, with active mouse cursor? Found something but didnt worked to me:
 if (GameObject.FindGameObjectsWithTag("Player") != null)
             {
                 Cursor.visible = true;
                 Cursor.lockState = wantedMode = CursorLockMode.None;
             }
 
              
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