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Question by thenachotech1113 · May 25, 2014 at 01:17 AM · errornetworking

Network.InitializeServer gives me an error saying network does not have a defenition for InitalizeServer

I have never done anything regarding networking and i am prety much lost, i followed a tutorial from unity cookie but for some odd reason when i use the following code it gives me an error despite being exactrly what i saw on the video AND being copied from the unity scripting reference.

 using UnityEngine;
 using System.Collections;
 
 public class Network : MonoBehaviour {
 
 
     void launchServer() {
         Network.InitializeServer(32, 25000, useNat);
     }
 
     void Update () {
     
     }
 }
 

as you can see this should not be at all complicated but i am completely lost, thank you all, any help is much apreciated.

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Answer by MakeCodeNow · May 25, 2014 at 01:44 AM

It's because you called your class Network which is conflicting with the build in class called Network. Call your class something else and it will work.

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avatar image thenachotech1113 · May 25, 2014 at 02:10 AM 0
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oh ok, thanks

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