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Question by
Aentropy · May 21, 2015 at 08:12 PM ·
unity 5kinectimage effects
Crease Image Effect not working with DX11 and Render Texture
Using DX9 I am able to get the crease image effect to work with a render texture image (specifically an image feed coming from the Kinect 2.0) but when I enable "Use DirectX 11" it stops working. Does anyone know why this would stop working? The Crease effect still works with polygonal models with DX11, but not render textures.
Here is example image with DirectX11 enabled:
With DirectX9:
image1.jpg
(179.8 kB)
image2.jpg
(175.2 kB)
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