Screenshot to variable
I have been trying to make a script that save a screenshot and puts it into a variable. When it is in that variable, I would like to put it on the screen as a UI.Image. I was looking at Application.CaptureScreenshot(""); however, could not get it to work. It needs to be some where within my assets so i can save it into my PlayerPrefs script. I would like it to be JavaScript because that is what I understand however, if it can be C# if necessary.
Your answer
Follow this Question
Related Questions
Executing Actions Through PlayerPrefs 1 Answer
How to save a value in player prefs? Var. (java) 0 Answers
What is the best way to write Serialized Save Data to a file using WebGL 1 Answer
how do i put a PlayerPrefs into a conditional statement 1 Answer
Playerprefs not saving on Android but saving in unity run editor 2 Answers