- Home /
A sample project with a networkView componet on the camera project compile successfully but not run in ios device
xcode Configuration architecture armv7 arm64
unity Configuration script backend :IL2CPP
after splash screen application crash
Can you try this with the $$anonymous$$ono scripting backend? If it does work in that case, then we probably have an IL2CPP bug here. Thanks!
Answer by ntsparmar · Sep 15, 2015 at 02:51 AM
in Mono Script backend its perfectly work. but AppStore not allow to publish 32 bit app. so i must publish into 64bit app
Thanks for checking. This looks like a bug in IL2CPP, although I'm not sure about the cause from this screen shot. Can you submit a bug report and let me know the bug number? Thanks.
$$anonymous$$y Issue Solved...........!
**Using Unity:**Unity 5.1.1.p1
unity settings
Stripping Level :None
Script Backend:IL2CPP
Target Device: iPhone + iPad
Architecture: Universal
I'm glad to hear this is working. Thanks for letting me know!