Swipe not working correctly after building to iOS
I was just wondering if anyone had seen an issue with swipe movement after building to iOS. My player movement is a lot like Crossy Road. When I'm running through the editor with Unity Remote, my swipe left, right, back, up, and tap work great. After I build to iOS, the swipe doesn't register and usually comes across as a tap and moves the player forward. I did notice that, in the iOS build, if I touch, move, release or press firmly during the swipe... it works great but a quick swipe will, 90% of the time, just register as a tap. In the editor, it works as you would expect a swipe to work.
Anyone out there seen this? Any recommendations on what I should look for?
Thanks
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