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Question by
Norm Koger · Feb 12, 2010 at 09:56 PM ·
pluginwii
Does Unity Wii publishing support any form of native Wii plugin?
Does the Unity Wii publishing capability support some form of native Wii plugins similar to Windows DLL plugins in Unity Pro, or must all Wii work be done using Unity's built in scripting?
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Answer by andeeee · Feb 19, 2010 at 01:53 PM
I'm afraid we can't discuss any Wii issues publicly, due to licence restrictions. Please contact support@unity3d.com about this.
I really wish people with Wii questions would search first. The answer is inevitably "can't tell, go get a license".
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