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Question by blackshtormx · Apr 22, 2016 at 05:24 AM · networkingsceneonlinemanager

Unity networking, access online scenes variable in network manager

How can I access online scenes variable in network manager? I have main menu scene and there player chooses which map he wants, then he hosts server and I need to spawn him on chosen map, alt text

Is there any function like: networkManager.onlinescene("somescene"); ?

2) and also another question, if network manager is in main menu scene, how can I put Spawn points from another scene?

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avatar image blackshtormx · Apr 22, 2016 at 06:36 AM 0
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BTW I answered my first question, I can use manager.onlineScene = "island"; but still having problem with second question.

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Answer by Guhanesh · Apr 22, 2016 at 07:17 AM

1.NetworkManager.onlineScene

2.Add a Empty GameObject in your "another scene" , add NetworkStartPosition Component and move its position to the spawn position.Player will be spawned at this position. You cannot add spawn positions in network manager inspector.

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avatar image blackshtormx · Apr 22, 2016 at 08:14 AM 0
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There is no NetworkSpawnPosition components, but there is networkStartComponent, is it it?

avatar image blackshtormx · Apr 22, 2016 at 08:23 AM 0
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yes it was, Thank you for your answer you really helped me out!

avatar image Guhanesh blackshtormx · Apr 22, 2016 at 11:43 AM 1
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sorry.u r right. it is network startposition component.I will edit the answer.

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