- Home /
Question by
chocolate1 · Feb 06, 2014 at 12:44 PM ·
assetruntimepreview
Asset preview at runtime
Hello all,
Im working on a asset "previewer" to put the asserts dinamically into the scene. I want a preview of the prefabs at runtime, to show it as a Texture into my app. Do you know how can i do it? (I saw that is possible with EditorUtility.GetAssetPreview(object), but is not working at runtime).
Thanks in advance
Comment
Your answer
![](https://koobas.hobune.stream/wayback/20220613132708im_/https://answers.unity.com/themes/thub/images/avi.jpg)