MMORPG - RPG UI Question
Hi. I am developping a little "Library" to help people creating a complete UI for RPG Games ( it include object container such as chest/box, player inventory, Equipment panel, ...), and for all those UI elements there is a module for quick creation, customization and complete drag and drop system (with merge, branch, typed slot, ...). But I have a little question, do you think that all the UI object must be put as child of the Player Object when created ? In the case of a MMORPG, the client is link to a single character so there must be a single Character Panel in the scene ? So if yes, do you think I should limit the creation of one and unique Equipment/Character Panel , or should I leave the choice to the user ? Thanks in advance.
Your answer
![](https://koobas.hobune.stream/wayback/20220612132405im_/https://answers.unity.com/themes/thub/images/avi.jpg)
Follow this Question
Related Questions
Why does the Mouse Orbit Script not working? 0 Answers
Walk player around Cylinder 0 Answers