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               Question by 
               marchall_box · Nov 16, 2016 at 10:24 PM · 
                lightingbuglightlightmapglobal illumination  
              
 
              Emission is not working, or GI is not working Unity 5.50b7
this is setting for Lighting/scene 
this is setting for material 
and I dont have any light that is affecting other object from the emissive source..
Both objects are "static" btw. any missing point?
               Comment
              
 
               
              And what shader/material does the "other" object have assigned to it?
standard from unity 5.5 which I assume get lit by these GI features?
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