Question by
greatUnityGamer · Apr 20, 2016 at 11:49 PM ·
xbox controller
How do You detect XBOX One movement and button presses when developing for Oculus Rift?
So we know the oculus rift comes with an Xbox one controller and i want to make a game that uses it. Is there a tutorial or some pdf or documentation for Unity 5 about how to code for detecting Xbox One controller interaction?
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Best Answer
Answer by TBruce · Apr 21, 2016 at 12:06 AM
Here is a link to Xbox 360 Controller for Unity
Could you please mark this question as answered? Thanks!
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