Question by
AlwayzPatrick · Oct 24, 2016 at 10:27 AM ·
c#multiplayermultiplayer-networkingsynchronizationaction
Networking syncronizing player actions
Hello I am building a nice piece of multiplayer game but I have problems with synchronizing the players actions the script i have problems with are almost all my scripts...
The most problems i have with script 1 because in script 1 it needs to change the material of a object and it needs to turn on a gameobject...
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