- Home /
Importing 3D max models with texture
I'm trying to export some 3D max models but I keep getting this error:
"The plug-in does not retain the orientation of Diagonals on Editable Poly objects. This could have an impact on modified UV coordinates. Refer to the Online Help for more information. The following objects are affected:"
When I import my object on Unity the parts which had textures disapear, how can i solve it?
did you try "Refer[ing] to the Online Help [for 3DS $$anonymous$$ax] for more information?"
Your answer
Follow this Question
Related Questions
Why does esporting a package breaks prefabs 1 Answer
What extension works Unity3d for the textures in objecte .3ds? 0 Answers
Texture import problem 0 Answers
3ds Max Multi-Sub object Material - Unity. Not all Materials are Exporting into .Mat files. 0 Answers
Scaling import (3DsMax) to (Unity 5) 2 Answers