Question by
Double_Boy · Nov 05, 2020 at 08:10 PM ·
imagesprites
Sprite not rendering at the correct size
I am baffled at the relationship between orthographic size (os) and pixels per unit (ppu).
I would like a background size of 960x540. If the os is the number of units in that image, The way I understand it, I can arbitrarily set O.S. to 10.
I have a sprite that is 106 pixels tall.
Then my ppu for any sprite should be calculated as:
Height of sprite in Pixels / (O.S. x 2) = 5.3
But this makes the sprite huge. Do I have this equation wrong?
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